Friday, May 18, 2012

Some basics about java

  1. Real-world objects contain state and behavior.
  2. A software object's state is stored in fields.
  3. A software object's behavior is exposed through methods.
  4. Hiding internal data from the outside world, and accessing it only through publicly exposed methods is known as data encapsulation.
  5. A blueprint for a software object is called a class.
  6. Common behavior can be defined in a superclass and inherited into a subclass using the extends keyword.
  7. A collection of methods with no implementation is called an interface.
  8. A namespace that organizes classes and interfaces by functionality is called a package.
  9. The term API stands for Application Programming Interface.

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