- Real-world objects contain state and behavior.
- A software object's state is stored in fields.
- A software object's behavior is exposed through methods.
- Hiding internal data from the outside world, and accessing it only through publicly exposed methods is known as data encapsulation.
- A blueprint for a software object is called a class.
- Common behavior can be defined in a superclass and inherited into a subclass using the extends keyword.
- A collection of methods with no implementation is called an interface.
- A namespace that organizes classes and interfaces by functionality is called a package.
- The term API stands for Application Programming Interface.
This site is related to basic java & j2ee FAQs and best viewed in Firefox & google chrome So click X to close this message and enjoy various liferay solutions!!!
Showing posts with label java fundamentals. Show all posts
Showing posts with label java fundamentals. Show all posts
Friday, May 18, 2012
Some basics about java
Labels:
java fundamentals,
oop
Subscribe to:
Posts (Atom)